Krafton, Tango Gameworks
Benzinga.com · 15h
Why Krafton Bought Tango Gameworks From Microsoft: CEO Kim Reveals 'We Don't Think Hi-Fi Rush 2 Is Going To Make Us Money'
South Korean gaming giant Krafton's recent acquisition of Microsoft Corp.’s MSFT Tango Gameworks, known for titles like The Evil Within and Hi-Fi Rush, marked a significant move in the gaming sector. The deal, announced on Aug. 13, was driven more by a commitment to preserving creative talent than by financial incentives.
Push Square · 9h
Hi-Fi Rush 2 Won't Make a Profit, and Krafton Doesn't Care
With the Hi-Fi Rush IP secured by publisher Krafton at the eleventh hour, Tango Gameworks was saved from the cutting room floor, a victim of Bethesda's bloody Microsoft-mandated restructure. In a year full of layoffs and studio closures,
Video Games Chronicle · 1d
Krafton CEO says it acquired Tango for its creativity, even if Hi-Fi Rush 2 won’t make money
The CEO of Krafton says the acquisition of Tango Gameworks was designed to add more creativity to its portfolio, rather than to make big money. Microsoft announced in April that Tango was one of four Bethesda developers it would be shutting down, and the studio seemingly closed its doors in June.
Gamereactor · 2h
Krafton CEO doesn't think Hi-Fi Rush 2 will make money
Speaking with Game Developer, Krafton's CEO Changhan Kim explained the decision to save Tango was not a financial one. "We wanted to maintain their legacy," he said. "Although they did not have a big success in their games, we saw many creatives worth pursuing. That's why we wanted to work with that organization."
Results that may be inaccessible to you are currently showing.
Hide inaccessible results